Extra Official Levels Level List
Genesis 1: Room with no exit |
100 100 -100 5:00 |
90
90
50
|
Genesis 2: Tea time in the ball country |
20 20 -14 4:00 |
55
55
10
10
10
10
10
10
10
10
|
Genesis 3: Take a little rest. |
50 50 -40 5:00 |
60
60
10
10
10
10
10
10
10
10
|
Genesis 4: Catch more floaters. |
10 10 -9 4:00 |
60
60
10
10
1
1
1
1
1
1
|
Genesis 5: Lemmings in the attic |
80 80 -80 3:00 |
55
55
4
|
Genesis 6: A Beast of a level |
100 100 -80 5:00 |
90
90
20
20
20
20
20
20
20
20
|
Genesis 7: Under construction |
50 50 -35 5:00 |
75
75
2
2
15
2
2
2
|
Genesis 8: Dark dawn |
100 100 -70 5:00 |
88
88
20
20
20
20
20
20
20
20
|
Genesis 9: Test map |
100 100 -1 5:00 |
75
75
99
99
99
99
99
99
99
99
|
Genesis 10: flag test map |
100 100 -1 5:00 |
55
55
8
8
8
8
8
8
8
8
|
Genesis 11: Where do you see Lemmings? |
50 50 -48 5:00 |
75
75
20
20
20
20
20
20
20
20
|
Genesis 12: Keep Step |
50 50 -49 5:00 |
75
75
10
10
10
10
10
10
10
10
|
Genesis 13: Let's go to the moon! |
30 30 -15 5:00 |
50
50
10
10
10
10
10
10
10
|
Genesis 14: Go out for a walk? |
50 50 -25 5:00 |
52
52
1
1
1
5
|
Genesis 15: Salvage boat |
30 30 -30 5:00 |
50
50
12
1
2
|
Genesis 16: MENACING !! |
80 80 -40 6:00 |
93
93
20
20
20
20
20
20
20
20
|
Genesis 17: Don't leave any Lemmings |
50 50 -25 6:00 |
50
50
30
30
30
|
Genesis 18: Everyone turn left |
60 60 -60 3:00 |
90
90
60
|
Genesis 19: Konnichiwa Lemming san |
100 100 -100 4:00 |
88
88
4
2
|
Genesis 20: Don't follow me. |
10 10 -10 2:00 |
50
50
3
|
Genesis 21: The bridge is breaking down. |
50 50 -50 4:00 |
75
75
1
2
2
1
|
Genesis 22: Temporary peace |
50 50 -50 5:00 |
60
60
10
3
1
|
Genesis 23: No choice but to follow them |
80 80 -80 3:00 |
55
55
5
3
|
Genesis 24: Jump down! |
100 100 -100 6:00 |
50
50
5
1
1
|
Genesis 25: Lemmings search for treasure. |
50 50 -50 5:00 |
55
55
1
8
3
1
|
Genesis 26: Walk through here but cautiously |
50 50 -48 3:00 |
50
50
1
1
1
4
4
|
Genesis 27: Value each moment |
50 50 -48 4:00 |
90
90
5
2
|
Genesis 28: What an AWESOME level |
100 100 -80 6:00 |
75
75
20
20
20
20
20
20
20
20
|
Genesis 29: Lunch time |
50 50 -45 4:00 |
50
50
1
10
2
4
2
1
|
Genesis 30: Fall and no life. |
85 85 -85 3:00 |
95
95
1
3
1
1
|
Genesis 31: Keep all enemies out. |
20 20 -20 3:00 |
50
50
2
5
2
|
Genesis 32: Watch right and left! |
80 80 -79 3:00 |
50
50
1
1
1
1
9
1
|
Genesis 33: Watch your fingertip! |
50 50 -49 4:00 |
50
50
1
4
4
1
|
Genesis 34: Watch right or left! |
30 30 -28 5:00 |
75
75
2
13
3
|
Genesis 35: Let's get together. |
50 50 -50 2:00 |
80
80
2
2
1
|
Genesis 36: Over the wall |
50 50 -47 5:00 |
60
60
2
2
3
5
|
Genesis 37: Twins |
2 2 -2 2:00 |
65
65
7
3
|
Genesis 38: Dangerous balcony |
80 80 -80 4:00 |
99
X
1
10
2
|
Genesis 39: Climb and fall. Fall and climb. |
50 50 -42 2:00 |
50
50
4
1
|
Genesis 40: Two ponds |
60 60 -60 6:00 |
65
65
1
16
1
1
|
Genesis 41: Two different worlds |
50 50 -49 7:00 |
50
50
1
1
10
3
1
|
Genesis 42: A BeastII of a level |
100 100 -85 5:00 |
87
87
10
10
10
10
15
10
10
10
|
Genesis 43: A group of entrances |
50 50 -48 5:00 |
60
60
1
2
2
6
4
1
1
|
Genesis 44: Lemming eater |
50 50 -50 4:00 |
75
75
1
5
3
1
1
|
Genesis 45: Leftovers are not always a waste |
50 50 -44 3:00 |
50
50
1
1
6
3
|
Genesis 46: No hurry, Relax. |
100 100 -83 5:00 |
55
55
1
1
4
8
|
Genesis 47: Lemmings' Ark |
50 50 -50 4:00 |
70
70
3
4
1
2
1
|
Present 1: Natural life |
50 50 -49 5:00 |
55
55
20
20
20
20
20
20
20
20
|
Present 2: Don't leave my Lemmings. |
50 50 -40 3:00 |
55
55
1
3
1
|
Present 3: Let me get out of here! |
50 50 -50 5:00 |
75
75
10
10
10
10
10
10
10
10
|
Present 4: Lemmings standing on the earth |
80 80 -72 5:00 |
55
55
10
10
10
10
10
10
10
10
|
Present 5: Darkness of the royal family |
50 50 -40 3:00 |
75
75
5
5
5
5
10
5
5
5
|
Present 6: No time for a detour |
100 100 -98 1:00 |
99
X
1
1
1
1
1
1
1
1
|
Present 7: Everyone turn Left! |
100 100 -99 1:00 |
99
X
1
|
Present 8: Libra (Part two) |
50 50 -50 5:00 |
65
65
3
1
|
Present 9: Fix the road, quick! |
50 50 -44 5:00 |
75
75
15
|
Present 10: Where are you heading? |
80 80 -72 5:00 |
75
75
20
|
Present 11: Field athletics |
80 80 -80 4:00 |
50
50
20
1
|
Present 12: Balance Beam |
50 50 -50 3:00 |
55
55
3
1
1
|
Present 13: Watch your step (Part two). |
50 50 -50 5:00 |
50
50
10
2
|
Present 14: Like an overflowing wave |
50 50 -50 5:00 |
99
X
5
5
|
Present 15: Evil whisper |
50 50 -50 5:00 |
50
50
2
1
3
1
|
Present 16: A Trap is a trap. |
100 100 -10 3:00 |
90
90
7
7
5
|
Present 17: Electric circuit |
100 100 -100 4:00 |
99
X
5
3
1
3
|
Present 18: King of Lemmings |
80 80 -80 6:00 |
50
50
12
10
|
Present 19: Acrophobia |
100 100 -99 3:00 |
50
50
2
8
1
1
1
|
Present 20: Lemmings-preying iron plate |
100 100 -80 5:00 |
75
75
3
12
5
|
Present 21: Use your brain better. |
50 50 -50 3:00 |
50
50
2
1
1
|
Present 22: None title |
50 50 -45 2:00 |
50
50
7
3
|
Present 23: Precarious oasis |
50 50 -50 5:00 |
75
75
1
4
1
2
|
Present 24: Everyone's a hard nut. |
3 3 -3 3:00 |
50
50
1
3
6
4
1
3
|
Present 25: Underground city |
60 60 -60 3:00 |
57
57
7
2
2
|
Present 26: Pitfall |
50 50 -50 5:00 |
60
60
6
3
1
|
Present 27: Try anything once. |
50 50 -49 7:00 |
80
80
1
2
2
14
4
1
1
|
Present 28: Which one are you trying to get? |
30 30 -30 4:00 |
99
X
1
10
2
1
4
3
1
3
|
Present 29: Private room available |
20 20 -20 5:00 |
50
50
1
1
2
40
|
Present 30: Final impediment |
100 100 -100 4:00 |
50
50
1
1
15
5
1
2
|
Sunsoft 1: Rules to fall |
20 20 -10 1:00 |
65
65
20
1
|
Sunsoft 2: Inside the bone |
50 50 -50 5:00 |
50
50
13
2
|
Sunsoft 3: Anxiety |
60 60 -60 5:00 |
65
65
5
4
|
Sunsoft 4: Train your body |
10 10 -10 5:00 |
50
50
12
5
3
|
Sunsoft 5: Watch your step |
50 50 -49 6:00 |
75
75
1
1
10
1
|
Sunsoft 6: Libra |
60 60 -48 5:00 |
75
75
15
15
|
Sunsoft 7: Everyone turn left (Part two) |
10 10 -10 3:00 |
75
75
40
|
Sunsoft 8: Is this a circus? |
10 10 -10 3:00 |
50
50
8
2
|
Sunsoft 9: Evacuating a coal mine |
100 100 -100 5:00 |
99
X
1
3
10
2
|
Sunsoft 10: Spiral staircase |
100 100 -98 6:00 |
60
60
1
1
1
1
10
10
|
Sunsoft 11: Turn around and look. |
50 50 -45 3:00 |
50
50
5
2
3
|
Sunsoft 12: Water processing plant |
50 50 -49 3:00 |
50
50
1
7
1
2
|
Sunsoft 13: Doomsday |
50 50 -45 5:00 |
50
50
20
20
20
20
20
20
20
20
|
Sunsoft 14: No world without you |
2 2 -2 5:00 |
95
95
1
4
4
1
|
Sunsoft 15: Exodus! |
50 50 -50 3:00 |
50
50
2
1
5
4
1
|
Sunsoft 16: Here is Mr.Lemming's house |
50 50 -40 5:00 |
50
50
10
10
10
10
10
10
|
Sunsoft 17: Cave quest |
10 10 -10 5:00 |
55
55
2
3
5
1
5
3
3
3
|
Sunsoft 18: SUNSOFT Special |
60 60 -48 3:00 |
60
60
20
20
20
20
20
20
20
20
|
Sunsoft 19: Let's go camping. |
3 3 -3 4:00 |
75
75
1
1
1
7
2
1
|
Sunsoft 20: Haunted botanical garden |
60 60 -59 3:00 |
60
60
5
2
4
1
1
|
Sunsoft 21: Be sure to be a builder. |
25 25 -25 5:00 |
75
75
1
1
12
3
1
|
Sunsoft 22: Watch right or left (Part two) |
50 50 -46 2:00 |
60
60
4
1
3
1
|
Sunsoft 23: Move on in two separate groups. |
50 50 -50 3:00 |
75
75
1
7
4
|
Sunsoft 24: Out, away from the tune |
50 50 -49 6:00 |
50
50
1
1
5
6
|
Sunsoft 25: Stray sheep |
100 100 -80 7:00 |
50
50
20
20
20
20
20
20
20
20
|
Sunsoft 26: Just a minute (Part Three) |
100 100 -100 1:00 |
95
95
1
2
3
1
|
Sunsoft 27: Two heads are better... |
4 4 -1 1:00 |
50
50
4
1
3
|
Sunsoft 28: The gate trap Lemmings. |
100 100 -100 5:00 |
85
85
1
1
1
6
5
2
|
Sunsoft 29: I am A.T. |
100 100 -80 2:00 |
50
50
1
1
40
|
Sunsoft 30: Fall and no life (Part Two) |
50 50 -50 3:00 |
75
75
1
5
5
2
|
2P 1: There can be only one |
80 80 -65 5:00 |
75
75
5
5
15
5
20
5
5
5
|
2P 2: We`re in this one together |
80 80 -65 5:00 |
75
75
5
5
5
5
40
10
10
20
|
2P 3: Still everything to play for |
100 100 -80 8:00 |
90
90
20
20
5
10
50
50
40
40
|
2P 4: May the craftiest player win |
80 80 -80 5:00 |
85
85
10
10
10
10
50
20
20
20
|
2P 5: and the winner is..... |
80 80 -80 5:00 |
85
85
20
10
10
10
50
20
20
20
|
2P 6: In the thick of the fray |
75 75 -65 5:00 |
75
75
10
10
20
20
80
20
20
20
|
2P 7: Just for fun or to the death? |
100 100 -50 5:00 |
60
60
10
10
5
40
10
10
10
|
2P 8: Game on! Choose your tactics. |
80 80 -80 5:00 |
85
85
10
5
5
10
30
20
20
20
|
2P 9: The Passing Place |
75 75 -75 4:00 |
60
60
2
1
50
20
20
20
|
2P 10: Take what you can, when you can |
80 80 -80 5:00 |
85
85
20
10
50
20
20
20
|
2P 11: Any chance of a truce? |
80 80 -80 5:00 |
85
85
10
5
10
40
20
20
20
|
2P 12: Good game! Good game! |
80 80 -65 5:00 |
75
75
5
5
15
5
40
10
10
10
|
2P 13: The Hammock... |
100 100 -90 5:00 |
77
77
20
20
20
20
20
1
1
|
2P 14: The Pipe Room... |
100 100 -90 8:00 |
77
77
10
10
10
10
10
20
10
10
|
2P 15: Graffiti |
100 100 -90 8:00 |
59
59
20
20
20
20
20
20
20
|
2P 16: The Rubbish Dump |
100 100 -90 5:00 |
77
77
50
50
50
50
50
50
50
50
|
2P 17: The Crystal Cavern Mark II |
40 40 -30 5:00 |
80
80
10
5
10
20
10
10
10
|
2P 18: The Rope Bridge |
50 50 -26 8:00 |
75
75
10
20
50
10
5
10
|
2P 19: Islands in the Sky |
40 40 -26 9:00 |
55
55
10
99
99
10
99
5
5
99
|
2P 20: Cross-over Point |
40 40 -20 6:00 |
65
65
10
10
10
40
40
40
|
2P 21: Battle at Midway |
100 100 -90 5:00 |
77
77
1
1
5
5
40
1
1
1
|
2P 22: The Duel |
40 40 -40 5:00 |
50
50
20
20
20
20
20
20
20
20
|
2P 23: Match Of The Day |
40 40 -40 5:00 |
50
50
20
20
20
20
20
20
20
20
|
2P 24: Confrontation |
40 40 -40 5:00 |
50
50
20
20
20
20
20
20
20
20
|
2P 25: The Only Way Out |
40 40 -40 5:00 |
50
50
20
20
20
20
20
20
20
20
|
2P 26: Showdown! |
40 40 -40 5:00 |
50
50
20
20
20
20
20
20
20
20
|
2P 27: Test Of Skill |
40 40 -40 5:00 |
50
50
20
20
20
50
20
20
20
|
2P 28: Give And Take |
40 40 -40 5:00 |
50
50
20
20
20
50
20
20
20
|
2P 29: Co-operation |
40 40 -40 5:00 |
50
50
20
20
20
1
50
20
20
20
|
2P 30: One On One |
40 40 -40 5:00 |
50
50
20
20
20
50
20
20
20
|
2P 31: I Want It All |
40 40 -40 5:00 |
50
50
20
20
20
50
20
20
20
|
2P 32: Now use miners and climbers |
10 10 -1 5:00 |
50
50
5
5
5
5
20
10
10
10
|
2P 33: A task for blockers and bomber |
50 50 -5 5:00 |
75
75
20
20
20
50
|
2P 34: A task for blockers and bomber |
50 50 -5 5:00 |
75
75
10
20
10
10
20
10
10
10
|
Sega 1: SEGA One |
20 20 -12 5:00 |
55
55
20
20
20
20
20
20
20
20
|
Sega 2: SEGA Two |
2 2 -2 5:00 |
65
65
5
5
5
5
5
5
5
5
|
Sega 3: Sixes Not! |
20 20 -14 6:00 |
83
83
20
20
20
20
20
20
20
20
|
Sega 4: SEGA Three |
20 20 -10 8:00 |
75
75
20
20
20
20
10
20
20
20
|
Sega 5: SEGA Four |
20 20 -20 5:00 |
75
75
20
20
20
20
10
20
20
20
|
Sega 6: SEGA Five |
20 20 -20 3:00 |
75
75
20
20
20
20
15
20
20
20
|
Sega 7: SEGA One |
20 20 -16 2:00 |
75
75
10
10
10
10
10
10
10
10
|
Sega 8: SEGA Two |
20 20 -20 4:00 |
75
75
5
5
5
5
5
5
5
5
|
Sega 9: SEGA Three |
2 2 -2 8:00 |
75
75
10
10
10
20
20
1
10
|
Sega 10: Stepping Stones |
20 20 -17 4:00 |
75
75
5
2
2
5
2
1
5
|
Sega 11: SEGA Four |
20 20 -18 4:00 |
75
75
20
3
5
3
2
4
|
Sega 12: SEGA Five |
20 20 -16 5:00 |
75
75
10
10
10
10
10
10
10
10
|
PSP 1: Climb to victory |
5 5 -1 8:00 |
75
75
5
|
PSP 2: Save the Lemmings with Floaters |
5 5 -1 10:00 |
75
75
5
5
|
PSP 3: Dig Down, Bash Across |
5 5 -1 10:00 |
70
70
5
5
5
|
PSP 4: Block first, Explode second |
20 20 -5 10:00 |
90
90
10
10
|
PSP 5: Bridge Across, Mine Through |
10 10 -5 10:00 |
80
80
10
10
|
PSP 6: Bash in the Direction of the Arrows |
10 10 -5 10:00 |
80
80
10
10
|
PSP 7: Crystal point |
10 10 -9 10:00 |
75
75
2
2
4
4
1
1
|
PSP 8: So near, so far |
5 5 -5 4:00 |
80
80
5
3
3
1
|
PSP 9: Pillar talking |
10 10 -8 7:00 |
62
62
2
2
9
4
4
|
PSP 10: Just 17 |
18 18 -17 5:00 |
62
62
1
1
1
1
5
3
1
1
|
PSP 11: Down the line |
10 10 -10 4:00 |
65
65
2
1
|
PSP 12: A to B |
2 2 -2 1:00 |
52
52
10
10
1
1
3
3
|
PSP 13: Chain reaction |
25 25 -15 5:00 |
50
50
10
|
PSP 14: Tunnel vision |
8 8 -8 5:00 |
80
80
8
1
2
2
|
PSP 15: Two good friends |
2 2 -2 8:00 |
50
50
1
2
2
|
PSP 16: One man does all the hard work |
5 5 -5 5:00 |
65
65
2
2
1
|
PSP 17: Release is the word |
8 8 -6 2:00 |
50
50
8
3
1
1
|
PSP 18: The run around |
2 2 -2 5:00 |
52
52
1
4
3
|
PSP 19: Three steps to heaven |
10 10 -10 5:00 |
60
60
5
5
15
5
5
5
|
PSP 20: Lemming toast |
1 1 -1 4:00 |
50
50
1
3
1
1
1
|
PSP 21: Seeing double! |
12 12 -8 5:00 |
55
55
5
1
2
2
4
|
PSP 22: The Wormery |
10 10 -5 5:00 |
55
55
15
15
|
PSP 23: The Flood |
100 100 -100 6:00 |
50
50
1
10
5
1
|
PSP 24: With a little help from my Lem |
2 2 -2 5:00 |
90
90
2
3
2
|
PSP 25: Not as easy as it looks |
20 20 -19 5:00 |
99
X
3
|
PSP 26: Back of the net! |
20 20 -19 2:00 |
75
75
2
2
1
1
2
2
|
PSP 27: Wrong points of view |
20 20 -15 5:00 |
75
75
5
20
5
8
5
|
PSP 28: Float in Light, at Lemming Head Height |
3 3 -1 4:00 |
50
50
5
7
2
2
5
1
|
PSP 29: A Bridge Over Lemming Slaugter |
10 10 -9 5:00 |
75
75
1
1
7
3
1
2
|
PSP 30: The stairs are not floored |
25 25 -24 4:00 |
50
50
1
1
1
7
3
2
1
|
PSP 31: Quickly now |
30 30 -15 5:00 |
50
50
13
20
1
|
PSP 32: Gather round and break away |
25 25 -20 7:00 |
75
75
4
4
25
2
|
PSP 33: Cagey business |
11 11 -11 8:00 |
85
85
1
5
2
|
PSP 34: Born a blocker, die a blocker |
10 10 -1 4:00 |
95
95
10
9
|
PSP 35: No justice for the hero |
20 20 -19 8:00 |
97
97
1
1
1
|
PSP 36: Notch what you think it is! |
20 20 -19 4:00 |
50
50
1
1
1
1
|
Other 1: One Way to Freedom |
60 60 -53 5:00 |
82
82
1
12
25
2
|
Other 2: The Apple Computer Level |
80 80 -40 9:00 |
75
75
21
21
21
21
21
21
21
21
|
Other 3: Go for it! |
50 50 -40 5:00 |
75
75
8
1
1
|
Other 4: Lemming Lament |
50 50 -40 5:00 |
90
90
10
10
10
5
1
1
|
Other 5: Through the graveyard |
100 100 -80 9:00 |
75
75
2
5
5
25
8
2
|
Other 6: Going Their Separate Ways |
20 20 -20 5:00 |
50
50
10
10
10
|
Other 7: Ohayo Lemming-san! |
80 80 -60 5:00 |
75
75
20
20
20
20
20
20
20
20
|
Other 8: It`s not over `til it`s over |
50 50 -50 6:00 |
50
50
2
4
1
5
|
Other 9: Something weighing on your mind? |
100 100 -85 4:00 |
60
60
1
1
6
2
14
1
1
1
|
Other 10: Don`t Make The Wrong Choice! |
50 50 -45 4:00 |
75
75
19
1
2
18
9
14
1
|
Other 11: Vacation in Gemland |
50 50 -50 3:00 |
50
50
1
8
3
2
|